Case Studies

Un Plug to Plug-In

The Unplug to Plug-In project introduced enticing recess games and activities for students, encouraging them to engage in face-to-face socialization and active play during their free time at school.

The Unplug to Plug-In project introduced enticing recess games and activities for students, encouraging them to engage in face-to-face socialization and active play during their free time at school. The outcomes of this project included improved student interactions, reduced reliance on devices, and enhanced social and mental skills.  This project helped students successfully foster stronger bonds and friendships among their peers. Additionally, by encouraging students to engage in physical activities during their free time, the project promoted the importance of living a healthy lifestyle. As students became more active, they exhibited increased attention spans and productivity in the classroom. The skills and habits that students acquired through this project will continue to influence them far into the future. 

Academic Year
2022-23